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+/* gtd-animatable.c
+ *
+ * Copyright 2020 Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * SPDX-License-Identifier: GPL-3.0-or-later
+ */
+
+
+/**
+ * SECTION:gtd-animatable
+ * @short_description: Interface for animatable classes
+ *
+ * #GtdAnimatable is an interface that allows a #GObject class
+ * to control how an widget will animate a property.
+ *
+ * Each #GtdAnimatable should implement the
+ * #GtdAnimatableInterface.interpolate_property() virtual function of the
+ * interface to compute the animation state between two values of an interval
+ * depending on a progress fwidget, expressed as a floating point value.
+ */
+
+#include "gtd-animatable.h"
+
+#include "gtd-debug.h"
+#include "gtd-interval.h"
+
+G_DEFINE_INTERFACE (GtdAnimatable, gtd_animatable, G_TYPE_OBJECT);
+
+static void
+gtd_animatable_default_init (GtdAnimatableInterface *iface)
+{
+}
+
+/**
+ * gtd_animatable_find_property:
+ * @animatable: a #GtdAnimatable
+ * @property_name: the name of the animatable property to find
+ *
+ * Finds the #GParamSpec for @property_name
+ *
+ * Return value: (transfer none) (nullable): The #GParamSpec for the given property
+ */
+GParamSpec *
+gtd_animatable_find_property (GtdAnimatable *animatable,
+ const gchar *property_name)
+{
+ GtdAnimatableInterface *iface;
+
+ g_return_val_if_fail (GTD_IS_ANIMATABLE (animatable), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+
+ GTD_TRACE_MSG ("[animation] Looking for property '%s'", property_name);
+
+ iface = GTD_ANIMATABLE_GET_IFACE (animatable);
+ if (iface->find_property != NULL)
+ return iface->find_property (animatable, property_name);
+
+ return g_object_class_find_property (G_OBJECT_GET_CLASS (animatable),
+ property_name);
+}
+
+/**
+ * gtd_animatable_get_initial_state:
+ * @animatable: a #GtdAnimatable
+ * @property_name: the name of the animatable property to retrieve
+ * @value: a #GValue initialized to the type of the property to retrieve
+ *
+ * Retrieves the current state of @property_name and sets @value with it
+ */
+void
+gtd_animatable_get_initial_state (GtdAnimatable *animatable,
+ const gchar *property_name,
+ GValue *value)
+{
+ GtdAnimatableInterface *iface;
+
+ g_return_if_fail (GTD_IS_ANIMATABLE (animatable));
+ g_return_if_fail (property_name != NULL);
+
+ GTD_TRACE_MSG ("[animation] Getting initial state of '%s'", property_name);
+
+ iface = GTD_ANIMATABLE_GET_IFACE (animatable);
+ if (iface->get_initial_state != NULL)
+ iface->get_initial_state (animatable, property_name, value);
+ else
+ g_object_get_property (G_OBJECT (animatable), property_name, value);
+}
+
+/**
+ * gtd_animatable_set_final_state:
+ * @animatable: a #GtdAnimatable
+ * @property_name: the name of the animatable property to set
+ * @value: the value of the animatable property to set
+ *
+ * Sets the current state of @property_name to @value
+ */
+void
+gtd_animatable_set_final_state (GtdAnimatable *animatable,
+ const gchar *property_name,
+ const GValue *value)
+{
+ GtdAnimatableInterface *iface;
+
+ g_return_if_fail (GTD_IS_ANIMATABLE (animatable));
+ g_return_if_fail (property_name != NULL);
+
+ GTD_TRACE_MSG ("[animation] Setting state of property '%s'", property_name);
+
+ iface = GTD_ANIMATABLE_GET_IFACE (animatable);
+ if (iface->set_final_state != NULL)
+ iface->set_final_state (animatable, property_name, value);
+ else
+ g_object_set_property (G_OBJECT (animatable), property_name, value);
+}
+
+/**
+ * gtd_animatable_interpolate_value:
+ * @animatable: a #GtdAnimatable
+ * @property_name: the name of the property to interpolate
+ * @interval: a #GtdInterval with the animation range
+ * @progress: the progress to use to interpolate between the
+ * initial and final values of the @interval
+ * @value: (out): return location for an initialized #GValue
+ * using the same type of the @interval
+ *
+ * Asks a #GtdAnimatable implementation to interpolate a
+ * a named property between the initial and final values of
+ * a #GtdInterval, using @progress as the interpolation
+ * value, and store the result inside @value.
+ *
+ * This function should be used for every property animation
+ * involving #GtdAnimatable<!-- -->s.
+ *
+ * This function replaces gtd_animatable_animate_property().
+ *
+ * Return value: %TRUE if the interpolation was successful,
+ * and %FALSE otherwise
+ */
+gboolean
+gtd_animatable_interpolate_value (GtdAnimatable *animatable,
+ const gchar *property_name,
+ GtdInterval *interval,
+ gdouble progress,
+ GValue *value)
+{
+ GtdAnimatableInterface *iface;
+
+ g_return_val_if_fail (GTD_IS_ANIMATABLE (animatable), FALSE);
+ g_return_val_if_fail (property_name != NULL, FALSE);
+ g_return_val_if_fail (GTD_IS_INTERVAL (interval), FALSE);
+ g_return_val_if_fail (value != NULL, FALSE);
+
+ GTD_TRACE_MSG ("[animation] Interpolating '%s' (progress: %.3f)",
+ property_name,
+ progress);
+
+ iface = GTD_ANIMATABLE_GET_IFACE (animatable);
+ if (iface->interpolate_value != NULL)
+ {
+ return iface->interpolate_value (animatable, property_name,
+ interval,
+ progress,
+ value);
+ }
+ else
+ {
+ return gtd_interval_compute_value (interval, progress, value);
+ }
+}
+
+/**
+ * gtd_animatable_get_widget:
+ * @animatable: a #GtdAnimatable
+ *
+ * Get animated widget.
+ *
+ * Return value: (transfer none): a #GtdWidget
+ */
+GtdWidget *
+gtd_animatable_get_widget (GtdAnimatable *animatable)
+{
+ GtdAnimatableInterface *iface;
+
+ g_return_val_if_fail (GTD_IS_ANIMATABLE (animatable), NULL);
+
+ iface = GTD_ANIMATABLE_GET_IFACE (animatable);
+
+ g_return_val_if_fail (iface->get_widget, NULL);
+
+ return iface->get_widget (animatable);
+}